If you considered which was more powerful; assassins or generals I believe generals would be more powerful.
Idols are very powerful in the hands of players who know how to use them. Especially if they are able to overlap thier monk/bishop ect idols.
1 demigod being good can make another demigod be bad. Ie. If QoT was the only general demigod then she would be quite good because she would be the only choice when choosing an idol build. Consquently if you made certain other general demigods less powerful it would also idavertently make QoT more attractive. Food for thought.
tier wise a lot of people will agree: OAK,EREBUS and UNCLEAN BEAST are the strongest demigods all around. tier 1 that is.
theres nothing wrong a strong Oak and Erebus and they are able to dominate games. I just think that because they can become so powerful, they shouldnt be able to dominate games from so early on. IE they should start slower.
I propose Oak and Erebus should be made weaker from lvls 1-8. Ie. At level 1 they should have 10% less hps and do 10% less damage, at level2 be 9& weaker, at level3 be 8% weaker, at level4 be 7% weaker, until level 8 where they are 2% weaker than they are now then at level 9 they are the same as they are now. Basically they should start off a lil slower to balance the fact of how powerful they are.
UB is not a general and its ok hes so powerful close up. But I think halfing the range of his spit is good for him as he should be more of a close range tank.
QoT should be buffed(stat wise or made to lvl faster(making her an early game demigod)).
Id like to see Demon Assassins base stats buffed a lil too but not so important
Thank you devs in advance for seriously considering what I have to say and making these changes right away