Credit where its due - The AI in Sins Diplomacy is fantasic.
I just played my first full game with Diplomacy, and had quite a scrap on my hands, the AI built minefields and trained cap ships with a decent fleet struture.
I had to ally with one side to try and keep my planets free of attacks and one planet was the target of constant conflict where the AI tried to recapture a planet that I took - it was a close thing to keep it, plus at one point the AI started to build a starbase in the grav well.
To cut a very long story short - I've played Sins from the beginning and this is the best game I've had with it. Awesome job Ironclad and Stardock.
For the record there were no pirates on this map, and I was playing normal difficultly with 2 AI.
(thanks for fixing the Kol texture as well!)