Respect for an old warhorse

Had an early war with the Drengin, followed by a long grinding conflict with the Korx througout a Gigantic galaxy. I had an old Drengin-era medium hulled ship that was very obsolete with the wrong kind of defenses that would've cost almost 7000bc to upgrade to my newest medium design, so I decided to throw it against a big Korx fleet to retire it in a blaze of glory.

Well, it smashed the Korx without breaking a sweat. Then I noticed it was Level 73 with 99 HP! I renamed it HMS Invincible and decided to upgrade it after all
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Reply #1 Top
Yeah, it's amazing how the little details about ship xp and hit points sailed over my head completely the first 10 games or so. Coincidently, I just did a game where I was so paranoid I built fleets of massive Godzilla-like ships (5 with logistics pretty much maxed) ... in the mid-game they were superior and survived every encounter, now they have something like 185hp each, and I split them up into pairs and they STILL dominate any fleet the pitiful wretches can put together at this point.

GCII is very dynamic - meaning once you have the initiative and slight superiority, it keeps building up (or down if you're on the other side). Spies helped me conquer the Yor big-time, too. Little things like disabling their economic capitol right when I paid 3 other civs to attack them put a big dent in their apparent superiority.

Hope I didn't give away too many hints (again) !   
Reply #2 Top
I wrote a short AAR called "Goodbye to an Old Friend" about how I felt after having to retire one of my favorite medium cruisers when the Large and Huge hull started coming off the line and even my elite Mediums couldn't compete with them. . . TAS "Earth's Hope" was the Empire's flagship and the last Medium still in service towards the end of the game. The best part was when I wound up in a war with the Drengin and they'd picked up a Precursor Ranger that could kill any of my ships in battle. . . the game became a cat and mouse match with the Hope leading fleets of cruisers against the Drengin and trying to doge the Ranger.
Reply #3 Top
Ok ok have a good question (I think) ... since I usually play diplomatic/cultural at the start, the AI don't get a look at what weapons I research, or ... I start with one and switch after the first peek at their defenses. Anyone else notice that once the AI starts building say shield defense ships to counter beam weapons, they don't seem to be able to switch over to say missile defense? poor buggers were still building shield defense ships when I started putting out photon torp armed small ships .... ?
Reply #4 Top
They will adapt their defenses over time... only usually it happens too late to save their sorry little empires. They will switch weapons more quickly once your defenses become powerful enough. In my current game, my spore ships have been cooling their jets for a couple of months while I crank out a few fleets of mixed-defense ships that will probably already be obsolete by the time my next target faction is destroyed. This is one area where I feel the AI has significantly improved over the original release of the game.