Military Starbases too weak
from
GalCiv2 Forums
At beggining of the game, Military Starbases are a big + to your military, if you build them properly and at the right place. And with ennough fortification, they can beat many opponents easily...
at beggining..
but when ships enter the area of phasors, photon torpedoes and such, a mere "+2 to missile attack" is kinda.. ehhh.. how to put it? Pointless. No to forget very weak (they have 20 attack, 20 defences) compared to my actual regular battle-frigate (35 attack 25 defences)
I wonder if it would be possible to tweak the game so that military starbases would have a better power scaling. I dunno, make it a % increase instead of point by point.
at beggining..
but when ships enter the area of phasors, photon torpedoes and such, a mere "+2 to missile attack" is kinda.. ehhh.. how to put it? Pointless. No to forget very weak (they have 20 attack, 20 defences) compared to my actual regular battle-frigate (35 attack 25 defences)
I wonder if it would be possible to tweak the game so that military starbases would have a better power scaling. I dunno, make it a % increase instead of point by point.