Hello,
I'm not sure if this has been asked before but I've searched far and wide and didn't find anything on it so here it goes. Is there a way to determine the moment when a stockpile of resources is big enough to drive the price too low when sold so that you can stop stockpiling that resource and pivot your production into another one? slope game
We can hover a resource and see what we'd get for 1, 10, 100 or all of them when sold and we can avg the respective prices but is there a formula of sorts to find out that producing more of it is actually not profitable and when to stop producing it?