Shameless re-post from the 3.04 thread, which I will continue to re-post every patch until I get a dev response of "thanks we'll think about it" or "thanks but no thanks, we like it the way it is".
=---------------=
Can you please put in some code that destroys all (or all but 1) existing pop when a planet is conquered by an incompatible civ?
I would define "compatible" as Carbon/Aquatic with Carbon/Aquatic. Synthetic only with Synthetic, and Silica only with Silica.
It is slightly rediculous, immersion breaking, and game-breaking that a race that spends so much time and resource to build more pop gets unlimited instant free pop conversion if they take over a meat planet. It is only slightly less rediculous (but more amusing) that when a meat race takes over a synthetic planet, the robots all start having babies.
=---------------=
(I almost want to say, "for £5 I will not interrupt this patch!")