ok so i play a modded game with 2 major changes 1 is tech costs are increased by 10x
and the second is range is reduced from 1.1 multiplier to -.4 multiplier (which i believe would result in 60% of normal range)
anyways i was playing a map and an ai approached me from a distance i felt he should not have been able to and i found two values that im looking for some input on
the first under godlike difficulty.
<Stats>
<EffectType>ShipRange</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<Value>1.0</Value>
</Stats>
so my first question is does this 1.0 range multiplier in GalCiv3AIDefs overwrite my -.4 range multiplier in MapSizeDefs or are they multiplied together for 1.2?
i also found this under GalCiv3AIDefs and im curious if anyone knows what it does?
<FreeWarTechChance>0.40</FreeWarTechChance>
i assume it has a 40% chance to grant a free tech but when does that trigger is it based on declaring war, per turn while at war, is it a one time thing on first turn?