In GC2 several civilizations had super abilities that gave them the ability to colonize some extreme planets from the start.
Super Adapter (Iconian Refuge)
Can colonize Aquatic and Toxic worlds at the beginning of the game.
Super Annihilator (Korath Clan)
Can build a Spore ship, which turns defenseless colonies into toxic worlds owned by you. Can colonize Toxic worlds at the beginning of the game.
Super Isolationist (Yor Collective)
Can colonize barren worlds by default and foreign vessels cannot travel more than 3 parsec in Super Isolationist's sphere of influence.
The Torians are mentioned as being an aquatic race, but they did not start with the research to colonize aquatic worlds unlocked.