So I have managed to actually put a few hours into the game now and have really enjoyed what I have tried so far, I think visually it looks great and the overall mechanics and changes from FE and LH are something I really like for the most part. I am looking forward to seeing the direction the game goes in. I just wanted to post a few thoughts so far:
- [SUGGESTION] I kind of miss the look of multiple tile cities, even some visual effect (a few buildings) in the tiles you have picked to expand your city into would be nice both visually and just to see the tiles you have chosen.
- [SUGGESTION] It would be nice if a hero unit would glow or have an additional icon in the sidebar when it is ready to level up, I know it eventually comes around on the 'Shafer' button but I still think it would add something.
- [QUESTION] When the minor faction systems are in are we going to be able to take control of the cities left by them on the map? I have been unable to build an outpost near to a shard because of the placement of a city.
- [SUGGESTION] The shard on the cloth map should show a broken variant when it has been destroyed.
- [SUGGESTION] I believe that enemy units split up a bit too much at the moment, there are a lot of single unit groups in the game I have played. This may be a personal preference but taking out multiple groups can be a bit of a chore taking up a lot of movement/actions.
- [BUG] I had a bug with logistics, I was using all of them but the UI stated I still had one point left:

- [BUG] Uncovered Shards have a tenancy to disappear at times, the tooltip remains for the tile but the 3D icon and cloth map icon vanish:

- [SUGGESTION] There is a fair bit of wasted space on the lower part of the sidebar bar as a scroll bar appears pretty quickly when you get a good number of armies or shards. I assume that the bottom is being left for minor faction/diplomacy info though?
I think that is about it for now, thanks a lot for the game and if you read this far