This is the 0.42-09/11 emergency patch-to-the-patch. On the plus side, Iridium constructor no longer crashes on Create Starbase. Yaay!
But Iridium's tech tree is riddled with inconsistencies. Nomenclature: X = Expansion, N = Engineering, C = Economics.
These bugs confound the Influence Gambit approach with Iridium.
- Economics/Marketing improvements have no hovertips. You can't see their stats, which disrupts planning.
- Cm2 Marketing: cannot see Iridium Store, Galactic Showcase, Starbase Market
- Cm3+: affects all tech levels in the Marketing branch!! I can't read any of them ...
- Diplomacy Specialization have no hovertips (and are disabled) :
- Both choices are disabled, which eliminates all downstream improvements.
- This may be intended -- but it contrasts with Altarian, where many of the +influence growth starbase modules are in the Diplomacy branch. Since the hovertips are disabled, I can't read the improvements to see what I'm missing.
These are minor UI annoyances, which will surely get fixed as a byproduct of further tech tweaking.
- Rectangular options (should be rounded rectangles to denote choice):
- Xi3 Industrial Specialization/2 of 3
- Xm6 Manufacturing Focus/all 3
- Xr7 Technological Focus/Communications Focus
- Xr8 Research Mastery/both
- Xf5 Agricultural Optimization/Sustainable Agriculture
- Xt4 Environmental Optimization/2 of 3
- Xc8 Colonization Focus
- Ns5 Sensor Optimization/Sensor Miniaturization
- Ns7 Energy Field Focus/2 of 3
- Nl5 Life Support Optimization
- Nl7 Support Field Focus, /Low Mass Support Systems
- Nl9 Life Support Mastery, /Support Mass Reduction
- Rounded singletons (should be rectangles to denote lack-of-choice):
- Xm8 Industrial Expertise
- Xm9 Quantum Power
- Xr8 Integrated Research
- Xr10 Beyond Mortality
- Xt7 Habitat Improvement
- Ns8 Subspace Sensors
- Nl4 Range Extension
- Nl6 Market Extension; Long Range Convoys
- Nl7 Exploration Extension
- Nl10 Lossless Support Systems
- and I didn't even bother to look at Warfare or Economics trees.