Here is the problem the spell reference is incorrect
<GameModifier>
<ModType>Unit</ModType>
<Attribute>UnlockCombatAbility</Attribute>
<StrVal>Bleed</StrVal>
<Provides>Allows the unit to use the Bleed special ability</Provides>
</GameModifier>
That should be
<GameModifier>
<ModType>Unit</ModType>
<Attribute>UnlockCombatAbility</Attribute>
<StrVal>Bleed_Ability</StrVal>
<Provides>Allows the unit to use the Bleed special ability</Provides>
</GameModifier>
This is to match the spelldef