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Code: xml
- <ImprovementType InternalName="TreasuryVault">
- <DisplayName>Treasury Vault</DisplayName>
- ...
- <GameModifier>
- <ModType>ResourceMultiplier</ModType>
- <Attribute>Gold</Attribute>
- <Value>1</Value>
- <PerTurn>1</PerTurn>
- <IsProductionQueueEmpty>1</IsProductionQueueEmpty>
- <Provides>+30% Gildar when the city is idle</Provides>
- <UpgradeComparisonID>2</UpgradeComparisonID>
- <UpgradeComparisonTooltipValue>1.3</UpgradeComparisonTooltipValue>
- <Calculate InternalName="Calc" ValueOwner="OwnerCity">
- <Expression><![CDATA[[IsProductionQueueEmpty] * 0.3]]></Expression>
- </Calculate>
- <Calculate InternalName="Value" ValueOwner="OwnerCity">
- <Expression><![CDATA[[Calc] + 1]]></Expression>
- </Calculate>
- </GameModifier>
- ...
- <ArtDef>Art_TreasuryVault</ArtDef>
- </ImprovementType>
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