Situation: I have researched the tech that connects outposts with roads, the enemy has not
I noticed in a recent game that when i conquer enemy outposts in that Situation, they won't be connected by roads. Not sure if this is wanted or not.
It is kinda annoying, but instantly getting a road there would make troop reinforcements that much faster..
I think the whole road issue needs some work. Why not form it into a spell? Should be possible to set a start square and an end square, and mana/gold cost could be dependant on how long the road is. You could also make squares in other factions territory non-selectable for it.