Hi,
I am able to successfully find and open the zip file containing a crash log for FE.
I am wondering if it is possible to put FE into a detailed logging mode.
My game is crashing on load of a custom map I just made, and I suspect that the problem may be that one of the goodie huts or other features that the map editor lets you add to the map itself has some sort of implementation problem. I would simply like to know which asset this is, so that I can remove and not use it.
There is also a possibility I inadvertently created a problem in one of the XML files, although I don't think so as other maps actually load. Regardless, if that's the case, I'd kinda like to know which XML atom is causing the problem.
Is there a way?
Debug Message: ERROR: (CInitializeMapTextGraphicTask) Error when initializing a map text graphic instance.
Debug Message: FinishInitMapGfx finished.
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: DataDef: Type: 0 is being deleted WHEN IT IS NOT SAFE TO DELETE
Debug Message: Forest: Forest! | Tile Direction: 32770
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: DataDef: Type: 0 is being deleted WHEN IT IS NOT SAFE TO DELETE
DebugMessage: WM_CLOSE message received
--Joe.