variable magic, dynasties, realm big boys spells, war of mages, additional planes ans subterran areas, city item caches, shield spells for cities, sieges forcities, tacticals with walls, swamps, LOS modifiers etc, sea vehicles, monsters and race,
in game inventing spells with combinations of shards.
more realm effects with multicolored /shards required)spells,
shards used for casting spells which dicharges them for a while,
better and more variable summons for eachmagic school,
need more?
Id pay a lot for it!
Map DLC will sell lousy, and willl discourage them to make game better.
Hotseat and ev. MP-