I have to say I'm disappointed with the amount of unbalanced traits and combos in this game, and how much the AI cheats.
What exactly was the 2 years from Elemental: War of Magic spent on???
I've played a few games at the lower difficulty levels, and got into a dominating position fairly fast. so I decided to go up to expert. Let me describe this second game (after I got slaughtered in the first).
It is currently turn 95. The AI is so extremely beyond me in the tech tree that they're fielding units like the following:
4-man mace units wearing chainmail (16*4 = 64 attack).
3-man longbow units (11*3 = 33 attack).
The armies (of 6 units) they're fielding have attack values ranging from 200-350, and defense values of 50-150.
By comparison, I'm at the very basic weapons with leathr armour.
I get around 15 research/turn. To catch up to them in tech, I would need around 70 turns of research, at minimum.
Even more mind boggling, each Ai in this game has 3-5 of these 6-unit armies marching around.
So, the amount the AI cheats is so extreme that they basically get double your research rate, and probably 6-8x your production.
Being this completely dominated in tech and production, the only way to fight back is to to use unbalanced trait, such as:
a. Beastlord hero and taming any high level spiders and Umberdroths (35 attack, 14 defense, and ~88hp) you come across. Silt Skaths are pretty decent as well since they have that bite skill for 3x damage for your first hit.
b. Adventurer hero, focus on researching hero techs, and then grabbing all the heroes you can for no gold cost (since level 5 heroes normally cost around 300-600, and level 7 ones seem to be consistently over 1500). Having betrayal for your faction would also help, since you can then recruit heroes from both empire and kingdom factions.
But ultimately, at higher difficulty levels, this no longer feels like a 4X strategy game in any shape or form. In fact, it's more like a turn based RPG.
- production of anything takes incredibly long (anywhere from 6-12 turns to make a unit), and since the AI has you completely out-teched, training these units is kind of pointless.
- you form a party of units you get from the map, use gold (and enemy AI stores) to get heroes upgraded, and move around attacking their towns.