This is what I'm working on for 0.952.
For the longest time, the goal was to make the AI challenging in sheer raw expansion.
Now, I'm able to get it a lot more refined. This week (not in your build) I was able to finally get Pariden to play very differently than say Magnar. It's just that these kinds of changes take weeks to play test to make sure they aren't doing obviously dumb things. So there's weeks worth of work waiting to go into the next update.