Why is city spamming bad?
I'm assumming everyone doesn't have a problem with putting a city near every resource. I also use city influence to "block" in other sovereigns into a small branch of land, otherwise they have to declare war to get out. But beyond that, cities in the middle of no where for no reason...why is that a problem? A few weeks ago that drove me nuts, but then I began to think about why would I care...I couldn't really say what it was. I actually made a few non-resource based cities and used them for army production. It was really helpful. It's unlike many other strategy games, but I don't see a real downside. Other than the annoyance of have a whole continent yellow, I couldn't think of a good reason. Maybe because travel is faster (one city, even though spread over multiple tiles, is considered one tile).
Anyone got a good reason?