Ships?

Will there be warships in the release version and will they be customizable like regular units?

 

I know that future expansions will be more sea oriented, but I am wondering about the state of ships/naval war/fishing in the day zero release.

 

Thanks

3,525 views 6 replies
Reply #1 Top

It seems like in the release we're just getting transports.  Which is ok with me for now.

But: does the AI understand them?  I haven't seen the AI launch an amphibious invasion yet - which is always a tough thing to get the AI to do.

But the AIs on islands have been stuck there forever.

Reply #2 Top

Quoting _Scooter_, reply 1


But: does the AI understand them?  I haven't seen the AI launch an amphibious invasion yet - which is always a tough thing to get the AI to do.

End of _Scooter_'s quote

 

I've always wondered about why this is a hard thing to pull off. Thinking back most strategy games I've played have had poor AI when it comes to to traveling across sea... <_<

Reply #3 Top

Because pathing alone can't do it.  On land, you can trace pathfinding between any two points.  You can't do that if you have to load the units onto a transport, calculate a path for the transport, and then unload at the other end.

Loading/unloading creates a much more complex problem.

It looks like Civ5, which has a big development budget, has to some extent given up on the problem by having land units be able to automatically turn into weak transports, and so they can just trace a pathfinding route themself.

Reply #4 Top

Quoting _Scooter_, reply 3
Because pathing alone can't do it.  On land, you can trace pathfinding between any two points.  You can't do that if you have to load the units onto a transport, calculate a path for the transport, and then unload at the other end.

Loading/unloading creates a much more complex problem.

It looks like Civ5, which has a big development budget, has to some extent given up on the problem by having land units be able to automatically turn into weak transports, and so they can just trace a pathfinding route themself.
End of _Scooter_'s quote

In Civ IV I had AI dump massive amounts of troops on my island via transport. Not sure if they wa s a beyond the sword only thing. So its not impossible.

Hell they even protected their transports with other ships!

Reply #5 Top

I never said it was impossible.  But in Civ4 it didn't work very well.  It could happen, but was much less common than land invasions.  [Though there were several AI mods that improved on the core AI.]

The Total War games were absolutely terrible at inter-continental invasions - particularly Empire, which really needed it.

 

Its much harder to get an AI to coordinate an army with a navy than it is to get it to just use an army.

Reply #6 Top

How did the AI handle transports in EMPIRE?

I don't recall.