[Request Modding] Advanced Weapon Firing Arc Control, and Up the weapon/nav light Hardpoint limits.
Currently the firing arcs in Sins, and Entrenchment are pretty general. forward, left, right, and back. Which covers pretty much the entire 360 degrees around the ship in a 2d setting. It works to a point with vanilla sins ships because they were designed with those arcs in mind.
With modded ships, Especially ships that have weapons that should fire in a "limited" arc this poses a problem. With these general arcs we have instances of beams, and bullets firing through the firing ships own hull. Along with beams firing at some very ridiculous angles. There should be a modifier in ether the entity, or mesh point itself that should limit the angle of a firing arc to a user selected arc. If we chose a 45 degree arc left/right or up/down then that weapon should only fire at targets in the 45 degree cone of fire. Just a suggestion to make us modders happy ![]()
Also please double, or triple the hardpoint limits. Right now you can only have 10 of any weapon or nav light. I understand the need for limiting weapons but NAV LIGHTS? I want to light my models up like a christmas tree! and i cant do that with just 10 points. Please up the limit. Thank you.