Cold War Nukes Spell (not the in-game name ): Kills all of your units, cities, etc., plus all those of one other channeler you select. Useful for mutually-assured-destruction situations, as well as going out in a blaze of glory. Note that for it to work the way I want it to, it should actually be fairly easy to research (although not effortless) so that multiple people can get it. That way, you can have situations where people are hesitant to attack because the other guy juuust miiight be willing to do something drastic, especially if he is little or weak.
Bad idea. It would make multiplayer virtually unwinnable - the losing player could just cast this spell and force a draw, especially if it's easy to research. But more importantly, it wouldn't be fun in singleplayer. It wouldn't be much fun for the player because in the hands of a person it accomplishes about the same thing as pressing the "surrender" button, just with a little more pizazz. And it also gives a "you lose!" button to the AI, which just isn't much fun. I don't like "you lose!" buttons, except for another player accomplishing a victory condition or military elimination - but those are hardly buttons, more like complicated mazes where wrong turns end in a meat grinder.