Here is the problem: Powerful favor items give an advantage that is staggeringly overpowerd in the early game. Someone at level one with the serpents blade, or a similar extremely powerful item will without a doubt, rape his opponents, as there is no possible way they can buy anything at that low of level to combat it. (To all the people who say "Well, just unlock the favor items yourself"--you are retards, and have no concept of what makes a game fun--here is a hint, it isn't getting raped because you haven't played enough games)
The issue here is that this game isn't like COD4, where if someone has a higher tier weapon than you, you can still have a decent chance with better reflexes, etc. Sure, you have a tiny chance but barely one at all.
Don't get me wrong. I love favor items and love working toward a permanent reward for playing.
So how can we fix this? Simple. Institute a system where more expensive favor items cannot be used until a certain war rank/level. Probably war rank, as this would guarantee the game had progressed to the point where the opponent would have the chance to buy items that would give them a chance.
For example: Favor items between 0-200 points could be used from level 1/war rank 1. Favor items between 201-350 from level 6 and higher, and favor items more expensive than that from level 7 on. (This is just a rough estimate, needs more tweaking)
The point is that expensive favor items are ridiculously overpowered at low levels, and make the game both unfair and unfun for those who don't have them. This is not how it should be.
One last note for any detractors: I don't care if you want to "pwn bitches" with your serpents blade at level one, when it's someone who is playing for the first time. Go play WOW or some other shitty game where everyone else in the community is a dumb as you.