Entrenchment is mainly very balanced, but some changes need to be made imo.
There is too much controversy over the Marza, I'm not going to discuss it. I will discuss other units which get less attention.
Seige Frigates: Greatly increase their survivability by doubling their hull and shield points and reduce fleet supply to 7, BUT make them require 3 or 4 mil labs to be researched.
Carrier Caps: Increase the no. of squads to 3. Make them upgradable to 9.
Anti-Structure Cruisers: Change the armour type on the Ogrov and Starfish from light to heavy, to make them more survivable.
Revelation's Provoke Hysteria should do 100 planet bombing dps for 10 secs, with a 100 sec. cooldown time. Guidance should still be a targeted ability but should get an AoE.
Subverter's Distortion Field should have 7000 range and cost 125 AM.
Desolator's Phase Missile Swarm should have a 10/20/30 % to ignore enemy shields and shield mitigation. Desolator should get its DPS boosted to 51 from 41.
So, what do you think? Are any of these suggestions bad? If so, explain why.
. . . wait a moment. Didn't IC say they were going to stop balancing? Oh well.