These are busy times here at GPG as the Demigod team enters the home stretch. Besides working on the game, we've been playing it as much as we can. Everybody, from art to engineering, takes part in a multiplayer match at least once a week, and the general feeling is that we've got something pretty special on our hands.
But don't take it from us! Chris Taylor's sons took the game for a spin and were begging for more after spending a whole afternoon slaughtering one another in the arena. This was really the first sense we'd gotten of how somebody outside the project would respond to Demigod, and there were a lot of smiles in our work area as the boys' smack-talking drifted down the hall from the multiplayer lab. At the very least, we seem to have come up with a game that stimulates the part of the brain responsible for the construction of elaborate, near-poetical insults. Always a good sign when you're making a fighting game.
We're also working on a little treat for you guys -- something to get everybody pumped for the impending Beta. I can't say anything else about it. Except that it's totally sweet.