I don't think the mouth will have to do anything with backstory, expect if, :gasp:, it does.
LoL.
I just like to have as much information as possible... I like to make stories concerning the factions I play with, and I like them to be as detailed and personal as possible.
Advent and TEC are both essentially Human in nature... even if the Advent are far flung mutant psionicists who can tap into a societal consciousness... It's still easy enough to understand them, their hopes, dreams, and motivations. It's easy to create a society on the fly for them (Human conflict can be a lovely thing), or fall into the ones IC has provided for us. I for one like to pretend my factions are splinter factions probably 95% of the time, because it makes them
mine
The Vasari are so different though, that I need more information on them to make a more involved, personal story about them. Which is why I love to get my hands on every little tidbit out there that's about
them (and not just their exodus) that I can!
The ability to give one's imagination a proper exercise is one of the best things about this genre of game (MOO, GalCiv, SoaSE, etc)... it's almost like a "choose your own adventure" book, but way more open ended and complex. It gets a bit of role-playing involved in it; if you want it.