I wrote this link a while ago, Because i don't see Stardock/Oxide putting it on news section of the forums, so i took the liberty by putting it here for everyone to check it out
Hope you will like it.
Ashes of the Singularity, Stardock and Oxide Games’ gargantuan RTS, immediately impresses with its scope. When Stardock CEO Brad Wardell showed the game off for the first time at GDC, that was very much the focus of the demo. This is a huge game, with a huge number of units all acting independently. And yes, it’s a game where a unit flying across its largest map will be on that journey for an hour.
The promise made by Oxide and Stardock is attention grabbing, but I wanted to find out where the game was under all of the tech and scale, and how Ashes can make a splash in a genre dominated by very few games, where most struggle to gain traction. After speaking with Wardell earlier this week, I’m a bit more reassured.