This is why I wish there was multi-player to play against guys like jshores who understand simple math (3-2 = 1), but not opportunity cost (3-clumsy = 3).
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That is a rather disingenuous and insulting thing to say.
I understand the opportunity cost and I understand that you can "work around clumsy" and gain the +3 attack. What I am saying, and really it shouldn't be that hard to understand, is that these two skills create a no choice situation if you don't plan on taking another weakness. You're sitting at 0 points, you have not checked "Might" or "Weak". There is no sacrifice for taking these two traits together at that point. That means, there would never be a situation where you don't take a weakness, at the very least, you would always take "Weak" and "Might" to maximize your character.