OK, I have a question..... not sure if it belongs here, or in Modding, or both..... but it mostly pertains to modding Rebellion, so I'll put it here.
One of the things I've done on all the past games before Rebellion was to change my GalaxyScenarioDef files so that the local militia owned their planets. Before Rebellion it was easy, just find the appropriate militia template, and switch ColonizeChance from 0 to 1.... and Viola'... instant militia planet. Then use galaxy forge to add two or three more "MilitiaStrongs", just for good measure.... now it takes a little more time and effort to take down a random planet, including bombing it into submission.... yeah, much more fun this way.....
But then Rebellion came out, and even though the GalaxyScenarioDef looks the same, when I switched the ColonizeChance, nothing happened... everything stayed the same. And I can't figure out for the life of me why.... it should work, it has on every other past version.... I'm gonna try again after this, but so far I'm stumped.....
Anyone got any ideas what may have changed between Diplomacy and Rebellion that could cause this?