I guess titans will probably have enormous ranges, so LRF will probably be in range
I'm not too worried on this one. LRF cannot attack while kiting, so even if they do outrange the titan significantly it should still be able to close the distance pretty quickly.
Capitals and starbases just pop in that first pass.
The problem is that if multiple strike craft hit simultaneously, their damage is applied and then mitigation is adjusted. This means that if you synchronize your attack run, everything hits at minimum mitigation.
Who says Titans won't have antistrikecraft weapons?
As I said, my fear is that Titans will be weak against bombers. There's no indication yet as to whether titans will have anti-strike craft capacity.
Further I suspect Titans will be tough enough to survive several passes from any number of bombers that players reach in a normal game
As I mentioned, bombers can sync their attack runs to hit at lower mitigations. This means that no matter how you cut it, those late-game first-strike bomber attack runs are going to outdamage anything else quite handily. Maybe it won't kill the titan, but it'll probably leave it heavily damaged.
have them take structural damage instead
The only significant difference this would entail is that they would be weaker to bombers.
I really do think that anti-structure frigates should be able to target titans...
Adjudicators are pretty worthless against single-targets to begin with, so this is pretty much an Ogrov-specific buff. Depending on how TEC's late-game balance plays out in Rebellion, that might be either reasonable or completely unwarranted.