started a new game in a elemnterra2 generated map size 10x8 20 start 10 ai 3 continents 4 islands 12 shards played to turn 305 and had oom crash
zip created, added saves & dxdiag
and here is the last 13 lines in the error.dbg before the unallocated memory lines during the crash
Debug Message: - Ending Turn 305 -
Debug Message: Current Memory Usage: 1180944 KB
Debug Message: Cities in World: 40
Debug Message: Units in World: 1194
Debug Message: Units in World with Gfx: 34
Debug Message: GarabageCollection - Begin
Debug Message: GarbageCollection - Complete
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1211469824 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1211469824 bytes
Debug Message: Attempting to allocate memory of size: 52428800 bytes
DebugMessage: Error allocating memory: 52428800 bytes.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
and here is the info about the map from the top on the error.dbg
Debug Message: InitializeWorld: Map File: e2 3 cont 12x8
Debug Message: Stamp Quantity: 15
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 3
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1301353616
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 10 x 8
Debug Message: Tiles: 160 x 128
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
assuming I am reading the map size correctly the map is actually a 10x8 map, so smaller than the max 32bit map size of 12 x 8 and guessed map size when creating in elementerra 2
harpo