*Still cannot see through Fog of war after turning in a quest.
*Magic compass quest – last step/hut does not show up until you move and end turn
*Enemy notifications do not announce if enemy’s are in territory under Fog of War.
*Borders still do not clear Fog of War outside of city viability (This is something that really annoys me personalty. I don’t know how others feel about having borders that are covered by FOW. I don’t like planting scouts everywhere so I can see my borders especially when my boarders expand into territory still uncovered. ) Maybe an outpost you can build anywhere in your boarders with a view radius would be better.

*Enemy’s and player units will occupy the same square at times without combat
*Sill unable to construct my own roads. (would like a unit to construct roads to my choosing)
*Salted pork and potions do not show a stacking number
*Salted pork can be used at full health
* Cities chaining names again randomly again as my other posts have stated.
*Walking into a quest hut and nothing happens because your on the same quest from another hut and the new hut is offering you the same quest apparently. (Its bothersome because you have to travel back and forward to do the same thing again. Would be nice if quests stack.)

*Equipment can be won in battles by non heroes. Seems wasteful.
*Once caravans are destroyed and new ones are built to replace the old route, they don’t use the roads to get to the city. Once they get to the city they then again use the roads built by the first caravan.

* Custom unit frames still resting on loads and alt tabs
* Because caravans travel through FOG in your own territory they can be destroyed with out a notification there are monsters near it.
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Ill Have some more as I progress here.
Please excuse for my terrible spelling.
* Love the achievements announcements!
* Love the other positive changes!