1.- Does the favorite function work at all?
I'm unable to use it, no matter if I rightclick or leftclick in the damned star. I even tried manually editing props and using Favorite tag inside, but it didn't work either. Please provide instructions for retards if you managed to make them work (v1.09)
2.- Is there a hotkey for Y coordinates (elevation)?
I know shift and ctrl hotkeys so far (for rotation and rescaling respectively).
3.- How do I stop objects resetting their Y coords, when scaling them? (only happens when first placing the bojects, I think)
4.- I notices all the statues objects in Landscape>Rock change their appearance when changing the terrain in tile editor? Are those changes consistent in game (they change based on terrain, too) or are they persistent and the color, that you save remains?
5.- Related with previous one, all the other objects from there seem to go away depending on terrain (must test if that happens with other props (objects), too), does this happen in game, too? DO in really need to define a building for each terrain?
When I experimented with terrains (actually they should be called environments, if we get technical), my tiles showed the same, worth checking if it's still the case, I guess so.
6.- Is it possible to redefine the textures used in a prop?
I was trying to do this to no avail and in the end, there seems you can only try to make a pedestrian unit, but if you don't have the proper animation, the unit won't show. How can you define an static animation for a certain model?