Ok, I had this weird problem which drove me nuts for a bit. I'm using a couple of custom decals in alot of my tile improvements. (Look in \Gfx\Decals to see what I'm talking about).
This is what I had to do:
Open the tile in the tile editor. The decal doesn't show up in the tile. Click on the decal button (bottom left hand side), and add the decal. Save it. Then I renamed the file back to the original name ( along with changing the internalname and displayname back to what they were in the first file). Then it works. It makes absolutely no sense, because from what I can tell, the code looks identical. I'll post it here:
First unaltered tile pre 1.09:
Code: xml
- <?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
- <TileDesigns>
- <DataChecksum NoParse="1">
- <Ignore>DisplayName</Ignore>
- <Translate>DisplayName</Translate>
- </DataChecksum>
- <TileDesign InternalName="C_Fence_Stight_02">
- <DisplayName>C_Fence_Stight_02</DisplayName>
- <Thumbnail>\Game\Gfx\tile_icon.png</Thumbnail>
- <DecalName>Gfx\Decals\DrWCobblestoneGround2.png</DecalName>
- <LowResShadow>test1_shadow_256.png</LowResShadow>
- <HighResShadow>test1_shadow_512.png</HighResShadow>
- <ShadowTransparency>50</ShadowTransparency>
- <IsCore>0</IsCore>
- <IsHiddenFromEditor>0</IsHiddenFromEditor>
- <SubTileFlags>1</SubTileFlags>
- <TileDesignObject InternalName="_obj0">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_LeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.298605,-1.000000,10.697559</Position>
- <Rotation>0.000000,0.162266,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.4000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj1">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_LeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>16.555532,-1.000000,10.981077</Position>
- <Rotation>0.000000,-3.249534,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.4000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj2">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_IncompleteLeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>0.013331,-1.000000,9.667454</Position>
- <Rotation>0.000000,-3.150001,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.8600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj3">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>FallenRocks_LandRise2</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>15.437355,-1.000000,0.374634</Position>
- <Rotation>0.000000,-1.125000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj4">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>FallenPlant_MushroomPatch1</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>7.423023,0.000000,-10.472807</Position>
- <Rotation>0.000000,0.675000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj5">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>Fallen_GrassPatch1</ObjectDefName>
- <ObjectLOD>6</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>2.432029,0.000000,-6.840006</Position>
- <Rotation>0.000000,0.375000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.4600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj6">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>GrasslandRock_Flat2</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-18.013416,0.000000,-17.709320</Position>
- <Rotation>0.000000,0.000000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj7">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>GrasslandRock_Mid4</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.312206,-6.000000,-0.052994</Position>
- <Rotation>0.000000,0.000000,-0.436332</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj8">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.277618,-2.000000,10.881958</Position>
- <Rotation>0.000000,4.886922,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj9">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>0.822829,-2.000000,9.980804</Position>
- <Rotation>0.000000,4.712389,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj10">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>16.963036,-2.000000,10.809509</Position>
- <Rotation>0.000000,4.625123,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignPath InternalName="_path0"/>
- </TileDesign>
- </TileDesigns>
Ok, so I lied about this being unaltered. I changed the shadow name in an effort to see if that would work...it didnt.
And the newly saved file:
Code: xml
- <?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
- <TileDesigns>
- <DataChecksum NoParse="1">
- <Ignore>DisplayName</Ignore>
- <Translate>DisplayName</Translate>
- </DataChecksum>
- <TileDesign InternalName="C_Fence_Stight_02">
- <DisplayName>C_Fence_Stight_02</DisplayName>
- <Thumbnail>\Game\Gfx\tile_icon.png</Thumbnail>
- <DecalName>Gfx\Decals\DrWCobblestoneGround2.png</DecalName>
- <LowResShadow>test_shadow_256.png</LowResShadow>
- <HighResShadow>test_shadow_512.png</HighResShadow>
- <ShadowTransparency>50</ShadowTransparency>
- <IsCore>0</IsCore>
- <IsHiddenFromEditor>0</IsHiddenFromEditor>
- <SubTileFlags>1</SubTileFlags>
- <TileDesignObject InternalName="_obj0">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_LeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.298605,-1.000000,10.697559</Position>
- <Rotation>0.000000,0.162266,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.4000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj1">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_LeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>16.555532,-1.000000,10.981077</Position>
- <Rotation>0.000000,-3.249534,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.4000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj2">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_IncompleteLeatherFence</ObjectDefName>
- <ObjectLOD>2</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>0.013331,-1.000000,9.667454</Position>
- <Rotation>0.000000,-3.150001,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.8600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj3">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>FallenRocks_LandRise2</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>15.437355,-1.000000,0.374634</Position>
- <Rotation>0.000000,-1.125000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj4">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>FallenPlant_MushroomPatch1</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>7.423023,0.000000,-10.472807</Position>
- <Rotation>0.000000,0.675000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj5">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>Fallen_GrassPatch1</ObjectDefName>
- <ObjectLOD>6</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>2.432029,0.000000,-6.840006</Position>
- <Rotation>0.000000,0.375000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.4600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj6">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>GrasslandRock_Flat2</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-18.013416,0.000000,-17.709320</Position>
- <Rotation>0.000000,0.000000,0.000000</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.0000</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj7">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>GrasslandRock_Mid4</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.312206,-6.000000,-0.052994</Position>
- <Rotation>0.000000,0.000000,-0.436332</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>0.5600</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj8">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>-16.277618,-2.000000,10.881958</Position>
- <Rotation>0.000000,4.886922,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj9">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>0.822829,-2.000000,9.980804</Position>
- <Rotation>0.000000,4.712389,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignObject InternalName="_obj10">
- <ObjectType>PropModelType</ObjectType>
- <ObjectDefName>F_Rockwork_Short_01</ObjectDefName>
- <ObjectLOD>4</ObjectLOD>
- <IgnoreTerrain>0</IgnoreTerrain>
- <Position>16.963036,-2.000000,10.809509</Position>
- <Rotation>0.000000,4.625123,4.712389</Rotation>
- <RotationSpeed>0.000000,0.000000,0.000000</RotationSpeed>
- <Scale>1.8800</Scale>
- <BaseScale>1.0000</BaseScale>
- </TileDesignObject>
- <TileDesignPath InternalName="_path0"/>
- </TileDesign>
- </TileDesigns>
Other than the shaows, if someone can tell me whats different here, I'd sure as hell like to know. I may just be blind or something.