One of the more interesting and unique features to Elemental is the dynasty system.
Unfortunately as implemented this has a lot of major breakdowns. While the game has a nice presentation for your own dynasty, it has almost nothing for scoping out other dynasties whether as rivals or potential suitors.
I want an easy way to scope out potential matches for my children and grand-children without contacting each and every ruler individually. I want to have some kind of idea of the stats or abilities of the character I'm matching to my children. In late game I need to be able to accelerate the development of level 1 grandchildren with 1s in every stat without a great deal of risk or micro-management to them.
Furthermore the marriages should have greater diplomatic impact. Not just a more favorable rating, but the value of improving relations further should be better weighted by the AI. Their diplomatic weights are out-of-whack and the AI seems to think nothing of turning around and killing its own children because I won't donate thousands of gold to reseal a non-aggression pact who's price has become greatly inflated.