Ok, basically all I want to do is give the Naturalist ability to a faction. As it is right now, it's a Champion/Sovereign ability. So, I would figure this would be the code to get it to link to factions based off the AbilityBonuses.xml. So, I added the line into my faction's <SelAbilityBonusOption> pointing to the ability. Below is what I put in to define the ability.
<AbilityBonus InternalName="Iron_Master">
<AbilityBonusType>Player</AbilityBonusType>
<AbilityBonusOption InternalName = "Iron_Master1">
<DisplayName>Iron Master</DisplayName>
<Description>A mine is near sovereign's starting position.</Description>
<Icon>Talent_Naturalist.png</Icon>
<GameModifier>
<ModType>Player</ModType>
<Attribute>StartPositionHasResource</Attribute>
<StrVal>IronOreType01</StrVal>
<Radius>2.0</Radius>
</GameModifier>
</AbilityBonusOption>
</AbilityBonusType>
I tried this to no avail. Am I missing something? I'm assuming it can be done, as the ability already exists, just need to direct it to a faction rather than a campion/sov. Any ideas?