A few Bugs i didnt see here yet
- (Bug)When loading a savegame armies default to 2 moves. Even if the leader is organized and has more than 2 moves. (this is especially annoying with all the out of memory crashes i get)
- (Bug/Exploit)When resources are attached to a city they reduce the number of available tiles. But if they are razed than some buildings are build and the resource is build on again then its still within city borders. Also it may get the city into unlimited build mode, where it doesnt have any build limits anymore.
ex. city cant build, raze resource, build 4 houses, rebuild resource, after everything is build you can build more buildings with no limit
- (Bug?)Cant talk to minor factions when sov is in their town (maybe im just to stupid)
- (Bug)When being attacked and using manual battle no reward is given
- (Bug)When using manual battle kill a few units then switch to auto rewards are only given for units killed in auto mode
- (Bug/Exploit)When using auto resolve before going to the battle screen it will use up move points, but going to battle first then using auto will not use up any moves and will also not move the party after the fight
- (Exploit/Problem)Battle difficulty and with it xp and reward are not based on health of the units (had a battle against shrills that had power 30k but one had 8health the other 100 out of their 400 max)
- (Problem)Neutral parties spawn with wildly different strength right next to each other (drakes with 600+, spiders with 14 and once had shrills with 30k)