Not big changes, but minor tweaks:
A way to reload without exiting the game first.
I'm almost positive that will be in the final version. IIRC, that was done only for beta testing to minimize out of memory crashes.
An explanation as to why you apparently can't talk to some NPC's (the dialogue balloon is crossed out).
If you hover over the crossed out dialogue balloon, I believe it does give you an explanation, like "Unit is outside of your territory" or it will give you the recruitment cost it it's too high for you to afford.