Demiansky's post on hazard range reminded me that I have another UI suggestion.
There is a minimum distance between cities. This distance is not yet set in stone, and may change based on playtesting as we try to eliminate city spam. I have no idea what this distance is.
I also find myself wanting to send my sovereign to found a city multiple turns away. I'd like to be able to click "found city" and then target a square on the map. My sovereign and his entourage then go and found the city without any further input from me. Center map on location and popup the normal found city prompts when they get there.
When you click the found city button, overlay a valid/invalid coloring onto the map, so I know where I can place my cities.
Advantages:
- We can see where all possible city locations are.
- We can automate the founding of long distance cities.
- We lay the groundwork for Demiansky's "Hazard" concept, or something similar by getting map-overlay functionality in.
Disadvantages:
- We add 1 click to our base case of the sovereign already being where we want to found the city.
Thoughts and comments?