I know what you're thinking, that this is a thread about my idea of essence-imbued fortresses, but you're wrong!
Actually, I am "building" (modeling) Barad-dur, and I thought I would show what I have so far. In case you haven't noticed, I really like LotR. And I think that Barad-dur from the movies looks amazing. So, I decided to model it, so that when we eventually get the full 3d experience (January or whenever) I would have the fully modeled and textured Dark Tower to put in game.
I have been working on this on and off for the last couple of weeks, and now the modelling is "complete." I say "complete" because I want your opinions on how it looks and what should be changed before I start texturing it. So obviously, the texture hasn't been done yet.
So, anyway, here are some pics of the model:
The top:


Top looking down:

Base:

And the whole thing:

It was very hard to find good (large with high resolution) pictures online of Barad-dur. The best I could find was a picture of a physical model someone made, which I have included below. I also popped in Return of the King, and took screenshots when I got a good veiw of it. Unfortunetly, it doesn't have many good shots of the whole tower, only the top with the eye, but I did get a really nice one with Mt. Doom in the background that makes a great desktop, which again, I have included if you want to look at it.


When you compare my model with the movie, you'll notice I took some "artistic liberties" Namely with the big rocky mountain type thing kind of serves as the tower's foundation. To be honest, I have no idea how to model/texture rock and get to look good, so I just left it out and tried to go with what I would imagine it would look like if the rock wasn't there.
Also, since we have no idea what format Elemental will use for models, it is possible that all this will come to nothing, but hopefully it will one day be seen in game.
So what are your thoughts? Is it ready to be textured?