From the Gratuitous Space Battles home page, "simulation game that does away with all the base building and delays and gets straight to the meat and potatoes of science-fiction games : The big space battles fought by huge spaceships with tons of laser beams and things going 'zap!', 'ka-boom!' and 'ka-pow!'. In GSB you put your ships together from modular components, arrange them into fleets, give your ships orders of engagement and then hope they emerge victorious from battle (or at least blow to bits in aesthetically pleasing ways)."
At once I feel warm and fuzzy about this game. It sounds like it is designed for people who are lazy, or who hate to put very much time into a gaming experience. Yet who want a feeling of accomplishment from the hootenanies of explosive violence that quickly develop from their clever design and planning.
This one bears watching.