The options available for Sins aren't very detailed, and the .entity files contain many options that could perhaps be convienient as an ingame option, to let people tweak the performance of the game to their systems.
So far, I've noticed a few:
- slider for fighter/fighter trail visible range
- slider for ship-icon appearance range
- slider for debris lifetime
The ability to tweak these settings would allow stronger or weaker systems to manage performance, in the way that GalCiv2's very detailed options do. Slow system? Use icons for more of the game. Stronger system? Use models further out.
Are there any other 'tweaks' from the .entity files or elsewhere that could be convienient as an in-game option?