I know this has been going around here as far as DX being "skinned".
I have begun working on a widget that will be able to change based on the WB skin you are running. I have the code i need to make this work as far as finding the info... but its KNOWING the right info im looking for, THAT is the hard part.
The idea (for this one) is to make a "FRAME" that would pull the info from the current WB skin.
Please understand i know DX, NOT WB, I have never skinned anything in WB, so im asking q's of those who know the UIS file format.
The "FRAME" would be made up of multiple images, look below.

The INFO I need is:
TOP Image Left Margin (TLM)
TOP Image Right Margin (TRM)
Top Height (TH)
Left/Right Top/Bot Margins: LTM/LBM (same for right side)
Left right WIDTH as well.
Bottom Left/Right Margins BLM/BRM - Bottom Height
Also would need to know how to figure out what kind of BG (Background image) to use, image, or some color?
What I need is to know what "KEY" in the UIS file points to these items.
IE: TLM = TopTopHeight
TRM = TopBotHeight
If those are correct. I think this could really be kind of cool if it can be worked out. But since i know zippo about WB, im hoping one of you WB MASTERS will help me.
Is there anything else that we might be able to use? Buttons would be good to. I love it idea of making the widget look like a normal window, skinned of course. But if you have other ideas on how to do that to, please let me know. Lets make this a great community project!!
Thanks in advance!
RomanDA