I have seen this mentioned somewhere already but I would like to harp on it again, because as you said, now is the last chance for feature requests:
The tactical UI needs more automation options in order to preserve the sanity of anyone duking it out against the endless armies of evil:
- A button for automatic combat without spellcasting
And for individual units, preferably accessible in the tactical UI and on the overland map:
- A button for automatic combat
- A button for automatic combat without spellcasting
- A button for automatic passive behavior - just staying out of harms way
This would effectively generate the option of skipping the parts that involve no real decision-making. These are the parts that can feel tedious as the game progresses.