I've noticed that when I'm playing as the loyalists, the Furious Defense ability is not functioning correctly. As everyone knows the "power" of the ability varies by whether or not the titan is in a friendly gravity well or not. That is, at least not for the hull repair/sec.
While the game displays the correct stats when I hover the mouse cursor over the titan (level, hull, shields, etc), and will display what the hull repair/sec should be based on the type of gravity well, I've noticed that watching the actual hull repair routine is always what the enemy gravity well amount is listed as. This seems to be true for any of the levels of Furious Defense. I honestly couldn't figure out if the damage output was affected or not.
All other abilities seems to work normally, although Inspire and Impair doesn't work on a gravity well that doesn't have a planet captured by one faction or another. Not sure if this is by design or error; and frankly don't care as it's fine either way to me.