City pop stopped growing when their is still food left. This city currently has 1 spare food. It would normally grow 7 a turn if their is plently of food.
The picture below states that the growth is 0. Theire should be 1 turn with a growth of 1.
I have seen the same issue.
I was able to reproduce this by deliberately manipulating my food to .5
It seems that .5 food is displayed as 1, but will not produce a citizen.
Perhaps this number can be displayed as a decimal
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