One of the things that made MOM and AOWSM so much fun was the mix of standard units (swordsmen, pikemen etc) and units with magic capabilities (warlocks, priests, flying griffins, etc).
EWOM and FE both does not use this very much. We can build many, many combinations of weapons, armor, etc for men but only minor magic items unless they are for hero units.
1. We need standard human units that have a small number of magic capabilities (fireball, etc) that we can build. An army of archers, knights and warlocks.
2. We need flying units that we can build to fight for our faction. Recon and a new dimension for battles.
3. We need to be able to build non human units with special abilities for our armies. They throw rocks or can freeze enemy units, etc.
4. We need to be able to recruit any type of monster that shows up in the game.
Does anyone else see this need?