Ive been reading through the lore pages and that recently.
And I wondered am I the only one who is dissapointed here? The lore is basically the back story of Gal Civ regurgitated for the fantasy setting of Elemental War of Magic..
Its rather dissapointing considering this was supposed to be the successor to Master of Magic which its looking less and less likely that it will be. I know Brad wrote the back story and that for Gal Civ and I am sure he is proud of it but doesnt he have any other ideas? Something a bit more ya know original or different?
Im not trying to be cheeky or anything. Just wondering if anyone else noticed and feels the same as me that id rather EWOM would be a seperate francise/universe than be tacked onto Gal Civ.
I'm quite happy that EWOM is not MoM. The little I played Master of Magic... well, it wasn't exactly an original world either, but it was functional for sure.
People forget in some ways, EWOM is taking a very radical approach. Basically, EWOM is the first fantasy strategy game that I can think of that will not be including orcs, dwarves, elves, or any "classic" races from Tolkien or DnD, and judging from responses so far this is quite controversial. This is pretty bold and I like it. Sure, the "titans" backstory isn't exactly inspired but the EWOM world is different in that it differentiates different human and fallen cultures in a meaningful way.
I'm also still a bit put off by the fuzzy 'lore' overlaps with GalCiv, but I don't think that's a negotiable item at this point and I'm mostly just happy to see Stardock starting to pay more serious attention to the text/narrative parts of their games. I more or less hate Random House for a host of political and aesthetic reasons, but I very much hope that their evil empirelet helps Brad earn so much cheese that he ends up starting the Elemental 2 effort with an Integrated Metaphysics dev journal. I understand that he's begun suffering feedback from professional editors...
I'd honestly just have Frogboy write all the narrative (in-game narrative, not the novel). I get the feeling that much of the work is his "baby" and I'd rather have someone really into their own lore write their own stuff versus importing professional writers to do it for them. Of course, he didn't write this stuff for a reason, so I'm not faulting him for anything. I just tend to enjoy the work of people who are really engrossed in a setting more, even if they do consider themselves mediocre writers.
Hmm... I'm no expert on Random House and I'm curious what it did to cause you to hate it...