Okay, we all know the Advent weak economy is a myth - or at least overstated - and this is because of their culture. The boost to extraction rate is considerable and it gives a nice, even boost to income, unlike trade, which is all credits and nothing else. That, and culture also gives combat bonuses. So my question was, "Can I pull off a culture start as TEC?", rather than going for trade first.
So, I joined a 1v1 multiplayer game, and tested it out. Dual cap start (Akkan + Sova in that order) followed by a colonisation boom to sieze as many planets as possible, teching up along the way, getting ready to fight for the uncontested planet that I acurately predicted was going to be the clash point. End result? I loose. Case closed it would seem.
Although it's not as gloomy as it sounds. After reviewing the battle (my opponent, "TECs are sweet" was also TEC) from both sides I realised I made some elementary mistakes:
1. Failure to reseach the early metal/crystal mining techs, which would have boosted the extraction bonus from culture, took the edge off my strategy, especially when my opponent researched these techs.
2. Dodgy cap/fleet management. I lost both my caps (within a minute of each other) to lrm focus fire as I failed to keep the fleet together. I though I could somehow win when outnumbered and in a no-culture zone, unlike the planet I just jumped from.
3. Redundant and sloppy manufacturing processes (typical Brit I am) which prevented me from aquiring a fourth lab on my HW. I actually built a second frig factory miles from the fighting only to scuttle it after producing one lrm. That, and despite researching lrms before my opponent, I failed to produce any ships in sufficient numbers before contact to disperse my opponent's fire.
Had I NOT made these mistakes (and I redeemed myself a little in the end with HCs) I might have actually won - especially considering the bonuses of not making 1. Even though TEC need 3 civic labs to reseach culture, it certainly seemed like a worthwhile investment, considering you don't need a broadcast center on every planet (or in a line) unlike trade.
So that's why I'm posting this - for the discussion of the viability of a TEC early culture strategy. Giving the above, does anyone think it could have worked? Has anyone actually tried this and had it work? Do the experts, any comments on the viability of such a strategy? And so on. Discuss.
P.S. I've uploaded the replay of afformentioned game to the downloads section. It should be up in a few days.
P.P.S. Any ideas for a Vasari themed variant of this strategy. With their resource heavy econ, it might work even better.