My game has shut down at least 10 times from errors very similar to this, was just wondering if anyone knew what was going on? Might be because for some reason I can't update my game, it just says that there is a problem with Impulse and that it must shut down, I have tried uninstalling and reinstalling of course.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095a683
attempted to read memory at 0x00000008
Program : C:\Users\PC\AppData\Local\Microsoft\Windows\Temporary Internet Files\Low\Content.IE5\E602NH7I\Demigod-RADiANCE\rad-degd\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x0095a683)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: Sounds process locked
debug: Loading module '\000/lua/ui/help/gametips.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/debug/enginestats.lua\000'
debug: Loading module '\000/lua/debug/cvpstats.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/sim/tasks/abilitytask.lua\000'
debug: Loading module '\000/lua/sim/scripttask.lua\000'
debug: Loading module '\000/lua/sim/item.lua\000'
debug: Loading module '\000/lua/sim/upgradesys.lua\000'
debug: Loading module '\000/units/un/b/unbidol01/unbidol01_script.lua\000'
debug: Loading module '\000/lua/sim/flagunit.lua\000'
debug: Loading module '\000/units/un/b/unbflagmaxmana01/unbflagmaxmana01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflag01/unbflag01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbresource01/ugbresource01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagmaxhealth01/unbflagmaxhealth01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagcooldown01/unbflagcooldown01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbportal01/ugbportal01_script.lua\000'
debug: Loading module '\000/units/un/b/unbflagexperience01/unbflagexperience01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop05/ugbshop05_script.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/units/heroes/hema01/hema01_script.lua\000'
debug: Loading module '\000/units/heroes/hepa01/hepa01_script.lua\000'
debug: Loading module '\000/lua/sim/meleeweapon.lua\000'
info: Initiating Hero AI plan for: \000hepa01
debug: Loading module '\000/units/heroes/hrook/hrook_script.lua\000'
info: Initiating Hero AI plan for: \000hrook
info: Initiating Hero AI plan for: \000hema01
info: Initiating Hero AI plan for: \000hepa01
info: Initiating Hero AI plan for: \000hrook
debug: Loading module '\000/units/reinforcements/rsoldier/rsoldier01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
debug: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
debug: Loading module '\000/lua/sim/minionunit.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
debug: Loading module '\000/lua/sim/powerup.lua\000'
debug: Loading module '\000/props/droppeditem_script.lua\000'
debug: Loading module '\000/units/misc/buildseed_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktol_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrookbreak_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktrebuchet_script.lua\000'
info: Loading hero abilities tables
info: Hero: \000hema01
debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: Hero: \000hepa01
debug: Loading module '\000/units/heroes/hepa01/hepa01_skilllayout.lua\000'
info: Hero: \000hrook
debug: Loading module '\000/units/heroes/hrook/hrook_skilllayout.lua\000'
info: End Hero abilities load
info: MUSIC : Activating cue [Start_Cue]
info: MESHBP: /meshes/game/TargetArea_mesh
debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
info: Victory = \000conquest
info: Sounds process unlocked
info: Sounds process unlocked
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '0.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
debug: Loading module '\000/lua/cursorfeedbackparams.lua\000'
debug: Loading module '\000/lua/user/shopaction.lua\000'
debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua\000'
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: Loading module '\000/projectiles/venomspit01/venomspit01_script.lua\000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
debug: Loading module '\000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua\000'
info: Caching asset c:\users\pc\appdata\local\microsoft\windows\temporary internet files\low\content.ie5\e602nh7i\demigod-radiance\rad-degd\bindata\characters\mage\mage_feeticeblock_mesh.gr2: e8f0380964699b47d43815df9e4ea8ad.gr2
warning: GrannyMeshImport: File does not contain AssetInfo section.
warning: Granny: Win32Subsystem (c:\Work\forge\main\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "Access is denied.
" at c:\Work\forge\main\code\src\libs\granny\win32_granny_file_writer.cpp(195))