BUGGY. Oh god [Beta 3 is] buggy. Forget playing multiplayer unless you close the game (exit to Windows) between each game attempt. [...] Connectivity MUST BE BULLET PROOF. If you can't reliably get into games, Demigod will fail.
Impressive lucidity from the CEO of Stardock Systems!
I have yet to be able to join one single game, and my cable Internet connection is usually very fast and stable.
The CEO wrote that on February 21. I would be very surprised if Demigod was ready to be released, post-Beta, for April 21, because of the Internet MP issues.
If it were just a single-player game against A.I. bots, it might be released next week, but as an Internet MP experience, it seems to be far from being "ready for prime time", unless you are one of the privileged few who seem to be able to "stress-test" MP games without any connectivity problems.
Understand me well : I like that game very much, but I have yet to simply join one single Internet MP game. That's all I ask for : one successful joining.
« BULLET PROOF » !?! I think we are far from that.
I played my very first Internet MP game in 1999 : it was Heroes of Might and Magic III. On "Kali", there never were problems related to hosting or joining a game, and we rarely crashed. TEN years later : I cannot even join one single Demigod game.
Who am I to complain? I'm a nobody : only "The_Monk" undertands the esoteric, hermetic, and arcane gnosis and praxis of Internet Networking.
/time to shut the f**k up